3D models and portrait icons. I'm starting to forget which were my own modeling since it's been so long.. all the portraits are always painted by me though. All animations are outsourced, and for re-used rigs, they were transferred to the new mesh by me including the skinning.
(c) AutoAttack Games 2018
Model/texture by me. I kept the tricount as low as possible bc this unit is expected to be "spammy". Also, his model was going to be tiny.
Model/texture by me. Intentionally flips his pose and adds an extra joint to the weapon so it can become a flail weapon.
Model/texture oursourced, texture polished by me
Model/texture oursourced, texture polished by me
Model/texture oursourced, texture polished by me
Model/texture oursourced, texture polished by me
Model/texture oursourced, texture polished by me
Model/texture by me
Model/texture by me
Model/texture by me. Sometimes you need a simple boy for a simple job (tanking w high HP)
Model/texture by me.
Model/texture outsourced, polished by me
Model/texture outsourced, polished by me