Trailer creative direction by Dan and Tony (prev TrailerFarm), Jules (AutoAttack Games) and me.
I had a unique opportunity to create an one-minute trailer for Legion TD 2 in collaboration with Jules (AutoAttack Games), Dan, and Tony. This was the first time for make a trailer movie. First coming up with a vision and working towards it with a team was such an exciting task.
The biggest challenge was that we didn't have time or resources to create new art assets exclusively for the trailer, so we had to do everything we can with what we had; in-game model, illustrations assets, and Yozora illustration motion graphics. An extra asset I had to make was a hi-res, posed version of the in-game Yozora 3D model; since LTD2 is a game with thousands of characters on a single screen the in-game models are made with performance in mind; our character models were NOT made to be looked at closely, using the lowest polycount possible and tricking your eyes with hand-painted textures. For any timing feedback, I used Adobe Premiere to make my own video feedback.
Thank you Tony, Dan and Jules for the wonderful collaboration, it was a pleasure working together.
(c) AutoAttack Games 2021
Finished product first. I think I started working on the video around March 2021 and it was aired around September 2021, many months after it was done.

I added more details and posed her as if she was a wargame miniature. The goal was to bridge the gap for transition from motiongraphic (https://www.artstation.com/artwork/yk8vwx) to 3D scene.
Example of my video feedback. First we start with verbal comms to get aligned with the general direction. For polish, it is much easier to share feedback by editing the sample render, esp when it comes to getting the timing with music exactly right.